TTA Time 03h13m Sunday 01 August This guide is a guide only. Feel free to sell your cards for more or less than is suggested on this guide. To work out the estimated price of the card you wish to sell or buy simply find it's level, work out the value of its numbers to get the number price, then from the bonuses below add a suitable bonus depending on the card's numbers. This results in TTA's estimated price for the card. Have fun trading. BONUSES: You can only add one bonus to the card! For each of these, add ¼ of the value of the card to it: 1) Two numbers are the same on it. 2) It has the maximum number on it, for its level. For each of these, add ½ of the value to the card to it: 3) It has three numbers the same. 4) It has two sets of two numbers the same. 5) It has the non-rare high edge for its level. The below apply to non-rare cards. This means that A-9 is the high edge for a non-rare level 10. Level 1s If value of numbers = 11 or less then the card is worth 4 pts. If the value of numbers = 12 or 13 then the card is worth 5 pts. Highest number: 6 High edge: 4-4 Level 2s If value of numbers = 13 or less then the card is worth 6 pts. If value of numbers = 14 or 15 then the card is worth 8 pts. Highest number: 7 High edge: 5-5 Level 3s If value of numbers = 15 or below then the card is worth 10 pts. If value of numbers = 16 or 17 then the card is worth 11 pts. If value of numbers = 18 then the card is worth 13 pts. Highest number: 7 Highest edge: 6-7 Level 4s If value of numbers = 18 then the card is worth 15 pts. If value of numbers = 19 or 20 then the card is worth 17 pts. Highest number: 7 High edge: 6-7 Level 5s If value of numbers = 20 or less then the card is worth 19 pts. If value of numbers = 21 then the card is worth 20 pts. If value of numbers = 22 then the card is worth 22 pts. Highest number: 7 High edge: 7-7 Level 6s If value of numbers = 22 or less then the card is worth 25 pts. If value of numbers = 23 then the card is worth 27 pts. Highest number: 8 High edge: 8-8 Level 7s If value of numbers = 23 or less then the card is worth 30 pts. If value of numbers = 24 or 25 then the card is worth 33 pts. Highest number: 8 High edge: 8-8 Level 8s If value of numbers = 25 or less then the card is worth 40 pts. If value of numbers = 26 then the card is worth 45 pts. Highest number: 9 High edge: 9-9 Level 9s If value of numbers = 25 or less then the card is worth 50 pts. If value of numbers = 26 then the card is worth 53 pts. If value of numbers = 27 then the card is worth 57 pts. Highest number: A High edge: A-9 Level 10s If value of numbers = 27 then the card is worth 80 pts. If value of numbers = 28 then the card is worth 90 pts. If value of numbers = 29 then the card is worth 100 pts. Highest number: A High edge: A-9 Rare Cards/Semi-Rare Cards: In Triple Triad Advance there is a total of 31 rares/semi-rares. Rare cards are called rare because they have a number combination that is outside the ordinary boundaries of their level, i.e. Pupu - it has an A value and it is only a level 5. Rare cards are very valuable so be careful when playing with them. If you are going to sell a rare card make sure you get a decent price. Below is a list of which cards are rare, which deck they are in, what level they are on and the card values. *Remember values go from the top and are read in a clockwise direction. Semi-Rare Cards Roaming Gold Coin - Final Fantasy Origins - Level 2 - 6253 Rebirth Pupu - Final Fantasy 8 Rebirth - Level 5 - 3A21 Crusader - Final Fantasy 6 - Level 9 - 656A Sephiroth - Final Fantasy 7 - Level 10 - 6A66 Chocobo - Final Fantasy X - Level 9 - 8882 Zodiac - Final Fantasy Tactics - Level 9 - 8829 Anna - Dragon Warrior - Level 9 - 36A7 Elven Prince - Dragon Warrior - Level 9 - A736 Landis - Suikoden III - Level 3 - 1666 Yuber - Suikoden III - Level 10 - 1989 Larsa - Final Fantasy XII - Level 10 - A918 Titan - Final Fantasy XIII - Level 9 - 8199 Rare Cards Trap Door - Final Fantasy 4 - Level 5 - 212A Palom/Porom - Final Fantasy 4 - Level 10 - 2A2A FuSoYa - Final Fantasy 4 - Level 10 - A5A1 Skulleater - Final Fantasy 5 - Level 4 - 2822 Knights Of The Round (KOTR) - Final Fantasy 7 - Level 9 - A1A3 Pupu - Final Fantasy 8 - Level 5 - 3A21 Doomtrain - Final Fantasy 8 - Level 9 - 31AA Rinoa - Final Fantasy 8 - Level 10 - 4A2A Edea - Final Fantasy 8 - Level 10 - AA33 Vivi - Final Fantasy 9 - Level 10 - A42A Airship - Final Fantasy X - Level 8 - A535 Mog - Final Fantasy XI - Level 7 - 422A Tonberry - Final Fantasy X-2 - Level 4 - 9112 Emerald Weapon - Final Fantasy X-2 - Level 8 - 53A4 Gilgamesh - Final Fantasy XII - Level 7 - 2549 Nu - Chrono Trigger - Level 6 - 2A42 Dragonlance - Dragonlance - Level 7 - A513 Takhisis - Dragonlance - Level 10 - 1A4A Power Seraph - Xenogears - Level 5 - 1393 Emeralda - Xenogears - Level 10 - A3A2 Juan - Suikoden III - Level 6 - 33A2 Rebirth Doomtrain - Final Fantasy 8 Rebirth - Level 9 - 31AA Rebirth Rinoa - Final Fantasy 8 Rebirth - Level 10 - 4A2A Rebirth Edea - Final Fantasy 8 Rebirth - Level 10 - AA33 Adamantoise - Final Fantasy XIII - Level 5 - 11A4 Serah - Final Fantasy XIII - Level 10 - 41AA Back To Tutorial |